Visual and audio style is neat. The chunky synth-ey audio effects and the scan lines shader really reminded me of inscryption. Gameplay-wise it took me a bit to realise that the heart, bread, and sword icons in the top were even clickable buttons. Possibly make those interactable ones be front and centre while leaving the countdown ones in the top. Simple but neat game with style, good stuff!
🫱The music is really good, I love it, simple but it lets the player feel the game. The sound effects are good, not too many, very subtle. For the UI, it’s very simple, we know exactly how to play the game. The learning curve is quick, and I find the menu really beautiful despite being classic.
🫱As for the negative points, maybe a closer connection to the theme could have been explored. The speed of famine, war... could perhaps be slightly reduced, as it becomes tough quite quickly, but it’s part of the game’s difficulty, so it's a minor issue.And maybe a story that follow the player when he play, a story who count the history of you kingdom for example.
Very good game, fast, simple, and effective. I recommend it.
Thank you so much! Really happy you enjoyed the music, UI, and overall feel of the game. I appreciate your thoughts on the difficulty and theme—I’ll definitely keep those in mind! A story element sounds like a great idea too. Thanks for playing and for the thoughtful feedback! :)))
Btw the speed of the famine, war etc increases the longer you ignore them ;)
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Visual and audio style is neat. The chunky synth-ey audio effects and the scan lines shader really reminded me of inscryption. Gameplay-wise it took me a bit to realise that the heart, bread, and sword icons in the top were even clickable buttons. Possibly make those interactable ones be front and centre while leaving the countdown ones in the top. Simple but neat game with style, good stuff!
Review Time :
🫱The music is really good, I love it, simple but it lets the player feel the game. The sound effects are good, not too many, very subtle. For the UI, it’s very simple, we know exactly how to play the game. The learning curve is quick, and I find the menu really beautiful despite being classic.
🫱As for the negative points, maybe a closer connection to the theme could have been explored. The speed of famine, war... could perhaps be slightly reduced, as it becomes tough quite quickly, but it’s part of the game’s difficulty, so it's a minor issue.And maybe a story that follow the player when he play, a story who count the history of you kingdom for example.
Very good game, fast, simple, and effective. I recommend it.Thank you so much! Really happy you enjoyed the music, UI, and overall feel of the game. I appreciate your thoughts on the difficulty and theme—I’ll definitely keep those in mind! A story element sounds like a great idea too. Thanks for playing and for the thoughtful feedback! :)))
Btw the speed of the famine, war etc increases the longer you ignore them ;)
Pretty good for a game made in 4 days, great work! Looking forward to more content from the best game dev XD
Lmao, ‘best game dev’ is a big title to live up to 😳 but Thanks a ton! Had to speedrun this one, but glad you liked it. More stuff on the way.
style is good
Thank you!